The Blue Cove Copper Project is an excellent addition to our portfolio with the potential to be very beneficial for our shareholders”. Nick Houghton, President and CEO comments, “The Company excitingly looks forward to getting the initial field progam underway. The Blue Cove Copper Property has never seen a serious exploration program and the Company’s initial field efforts will help to guide future programs. Property wide prospecting will also be undertaken to identify new areas of interest. Three priority areas, Blue Cove, Ryles Barrisway and the Hilltop have been identified from previous prospecting on the Property and these areas will be the focus of the bulk of the exploration work. West’s geological team will mobilize to the Property by the end of the week providing weather conditions are conducive to beginning the program. The first ever exploration program will consist of geological mapping, prospecting, grid establishment, soil geochemistry ground magnetometer and induced polarization/resistivity surveying. (“West” or the “Company”) ( CSE: WEST) (OTC: WESMF) is pleased to advise that is has received the necessary exploration approval required to commence its first ever exploration program for the recently acquired Blue Cove Copper Project in Newfoundland. Once your turn is completed, your enemies will then take their turn, moving and taking their shots against your crew.Vancouver, BC, Ma(GLOBE NEWSWIRE) - West Mining Corp. Character-specific abilities, too, can be used to turn the tide of combat for instance, Gin has an ability that lets him shoot at his foes while ignoring enemy cover, while another outlaw, Flynn, can trade places with an enemy at the cost of a slither of her health. That said, Hard West 2 revels in risk-taking, which makes combat much more adrenaline-soaked successfully killing an enemy will completely replenish your action points, which opens up more avenues for your gunplay, and lets you feel like a bona-fide gunslinging badass when you achieve a seamless streak of kills. One of the most obvious ways of increasing this percentage is to get physically closer to them-making headway towards your enemies without getting hit is the essence of combat here, after all-but you can also make use of the ricochet skill, which can allow outlaws to aim their bullets at a nearby obstacle, allowing these bullets to rebound off the surface to reach the noggins of your enemy. Then there’s the shootouts, with the chance of your attacks hitting an enemy reduced if they’re taking cover or are simply too far from your line of sight. Trading the dusty, sweltering heat of the desert for the piercing cold air of the mountains, Hard West 2 would see this crew traverse through the snow, visiting various towns, mining tunnels and other locations-at least in the game’s beta for now-with their travels interspersed by gunfights and hostile encounters with cowboys and otherworldly beings. The outlaws, of course, got the short end of the stick, which makes up the impetus for the rest of their gunslinging journey: to point a double-barrelled shotgun right in the face of the smug devil. As Gin Carter, you’re the leader of this merry band of outlaws who has somehow crossed paths with the literal devil-turns out the train that they were hijacking happened to be driven by this charismatic fellow, who decided to make them an offer they cannot really refuse. Like its predecessor, Hard West 2 is all about tactical combat and turn-based gunfights in the vein of XCOM, but not nearly as bleak, without the disposable soldiers, and imbued with a touch of the occult.
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